Rotating Image

Alfred Chicken (1993-)

  • AlfredChicken_2.png
  • AlfredChicken_4.png
  • AlfredChicken_3.png
  • AlfredChicken_1.png
  • Developer: Twilight

  • Publisher: Mindscape

  • Genre: Platform

  • Composer: David Whittaker

Alfred Chicken for the NES was developed by Twilight and published by Mindscape in 1993. The game is a quirky platformer that features the titular character, Alfred, a chicken who embarks on a mission to rescue his kidnapped eggs. The NES version is a port of the original game that first appeared on the Amiga and other home computers, later seeing releases on various platforms such as the Game Boy and Sega Genesis. Its lighthearted style and unusual protagonist helped it stand out among the many platformers of the early '90s.

The gameplay centers around navigating Alfred through a series of colorful and imaginative levels filled with enemies, obstacles, and hidden areas. Alfred can jump, peck enemies, and use various power-ups to progress. The levels often include puzzles and platforming challenges that require timing and precision. The game’s design was likely inspired by the popularity of platformers featuring unusual or cartoonish characters, aiming to attract younger audiences and fans of the genre looking for a fresh twist.

The soundtrack of Alfred Chicken includes upbeat, catchy tunes that complement the game's energetic and fun atmosphere. Despite the NES's sound limitations, the music maintains a playful tone that suits Alfred’s quirky personality. Sound effects such as clucks, jumps, and enemy interactions add to the overall charm, helping to create an engaging audio experience.

Although there was no direct prequel, Alfred Chicken saw several releases and adaptations on other systems. The game was promoted through gaming magazines and retail advertising, often highlighting its unique character and entertaining gameplay. It received a mixed to positive reception, with praise for its creativity and level design, but some criticism aimed at its sometimes repetitive gameplay and difficulty spikes. Nonetheless, it carved out a niche as an unusual but memorable platformer in the NES library.

Images from MobyGames