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Electronic Market Simulator

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Electronic Market Simulator was developed and published by Lavanta Game Studios, and it entered Early Access on September 25, 2025. As of its Steam listing, there are no confirmed ports to other major platforms beyond PC, and it remains in development with plans for future expansions. In its Steam metadata, it is categorized as a casual, indie, management and strategy simulation.

In the game, players run their own electronics store, overseeing all aspects of store operation. That includes designing the layout, stocking products, setting prices, and managing customer satisfaction. You also handle supply orders via an in-game computer interface, manage cashier operations (cash or credit), and expand your business with new locations. The goal is to grow from a modest shop into a prominent electronics retailer in the city by making sound managerial and financial decisions.

Electronic Market Simulator was promoted as a detailed, first-person simulation that not only challenges players with business strategy but also offers an immersive store environment. The developers emphasized that Early Access would allow community feedback to guide future features, including online ordering, more customization of stores, warehouse systems, and expansion of the city in which you operate. A “Demo 1.0” version was added to allow prospective players to sample core mechanics and provide feedback.

In terms of reception, the game is very new and has only a handful of user reviews so far, meaning formal scores are limited. Early impressions suggest players appreciate the concept and ambition of simulating an electronics retailer in detail. Critiques tend to focus on the early state of polish, missing features that are planned for later, and the need for more depth in some systems. Because it is still in Early Access, the community and the developer both see it as a work in progress with potential, rather than a finished product.