Flowers And Favours: Florist Simulator
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Flowers And Favours: Florist Simulator was developed and published by MISK Games, launching on Steam on 29 August 2025. Created using the Godot engine, the game is available on both Windows and macOS platforms. As an indie effort, it stands as an original work by the developer, with no ports at launch except for an announced plan to release on Nintendo Switch in the third quarter of 2025. This expansion signals an intention to reach a broader audience while maintaining the game’s cozy and accessible charm.
The gameplay centers around running a relaxing florist shop, inviting players to design and craft unique bouquets using a wide array of flora and presentation options. You can arrange up to 55 different types of flowers, choosing wraps, ribbons, and vases to suit your customers' tastes. The game encourages creativity through a photobook feature—your creations can be saved and revisited—alongside visiting a market to expand your selection of greenery and blooms. The atmosphere is consistently calm and comforting, with hand-drawn art, warm color palettes, and a relaxed pacing that appeals to fans of cozy simulation experiences.
MISK Games adopted a direct and community-focused promotional approach. The developer—identified as Iris—shared insights and updates via platforms such as Steam, Reddit, and social media including Bluesky and TikTok. They communicated that this release represented a personal and creative milestone, and shared their roadmap for the post-launch period, with localization, Steam Deck support, and seasonal or content updates all mentioned as planned features. Additionally, a demo was made available earlier in June 2025, giving players a chance to try the game before its full release.
Early reviews and community feedback have been overwhelmingly positive, with 97 percent of user reviews on Steam rating the game favorably. Praise focused on the game’s soothing gameplay, charming visuals, and creative potential. Players particularly enjoyed the shop customization, the photobook of bouquets, and the relaxing pace. Some feedback emphasized minor quality-of-life suggestions, such as adding an undo button or fine adjustments to flower placement, but overall, the reception highlights that Flowers And Favours has found a welcoming audience among simulation and cozy-game fans. The early sales, supported by a launch discount, reflected a warm and successful debut for this floral venture.
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