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Magic Darts (1991-)

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  • Developer: SETA Corporation

  • Publisher: SETA Corporation | Romstar

  • Genre: Sports

Magic Darts for the NES was developed by SETA Corporation and released in 1991, jointly published by SETA and Romstar. Arriving late in the NES lifecycle, it stood out for focusing on a niche sport rarely represented in video games at the time. While many other sports titles covered baseball, basketball, or football, Magic Darts brought the pub favorite to consoles with a surprising amount of depth. It was exclusive to the NES in North America and never saw ports to other systems, giving it a unique position within the console’s diverse library.

The game took inspiration from both competitive darts tournaments and the casual enjoyment of darts as a bar game, blending authenticity with a lighthearted presentation. Players could choose from multiple dart game modes, each reflecting real-life rules, which added a sense of variety that many sports adaptations lacked. The character roster was another distinctive feature, mixing standard human players with quirky choices like a robot, an alien, and even more comedic figures, reinforcing its appeal as both a serious darts simulator and a party-friendly experience.

Gameplay revolved around timing and precision, with a moving cursor representing the challenge of lining up throws and accounting for accuracy. Multiple play styles were supported through different modes such as 301, 501, Cricket, and Count-Up, ensuring both quick matches and longer, more strategic play sessions. Multiplayer support for up to four players helped elevate the title into a social experience, allowing friends to compete in lively tournaments. The soundtrack was minimal but functional, providing upbeat tracks that supported the gameplay without distracting from the concentration required for accurate throws.

Magic Darts was not part of a series and had no prequels or sequels, standing as a one-off sports experiment on the NES. Promotion highlighted its range of game types and the unusual character selection, framing it as both a darts simulator and a fun multiplayer title. Reception at the time was modestly positive, with praise directed at its authenticity, depth, and strong multiplayer appeal, though critics noted it was unlikely to attract players uninterested in darts itself. Today, it is remembered as a distinctive late-era NES release that delivered a surprisingly full-featured take on a simple but globally recognized game.

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