
Motor City Patrol (1992-)
Developer: Source Research & Development
Publisher: Matchbox International
Genre: Mission Based Driving
Motor City Patrol is an action driving game developed by Source Research & Development and published by Matchbox for the Nintendo Entertainment System in 1992. The game was exclusive to the NES and was not ported to other platforms. It does not have a prequel, but its design takes inspiration from the growing popularity of police and car-themed games in the late 1980s and early 1990s, as well as Matchbox’s own brand identity as a toy manufacturer specializing in vehicles. The concept blends law enforcement simulation with arcade-style driving, creating a distinctive experience aimed at younger players and fans of driving games.
In Motor City Patrol, players assume the role of a rookie police officer patrolling the streets of Motor City. The game uses a top-down perspective as players drive their patrol car through city streets, responding to crimes, ticketing illegal parkers, and apprehending fleeing suspects. Levels are timed, requiring careful route planning and fast reflexes to complete objectives efficiently. Each area of the city contains hazards, civilians, and criminals, adding layers of challenge and requiring players to balance speed with precision to maintain control of the vehicle and achieve mission goals.
Gameplay combines driving mechanics with light strategy and law enforcement action. Players can arrest criminals by ramming their vehicles or blocking their escape routes, and issuing parking tickets rewards points for diligent patrol work. Collisions with other vehicles, environmental obstacles, or pedestrians penalize players, emphasizing careful navigation alongside fast-paced action. The game also tracks performance through a points system, encouraging players to improve their efficiency and accuracy on each patrol, enhancing replay value. The mix of racing, pursuit, and strategic positioning provides a gameplay experience that stands out from more traditional NES driving games.
The soundtrack features energetic music that complements the fast-paced action of patrolling city streets, while sound effects such as sirens, crashes, and arrests provide essential feedback for player actions. Promotion highlighted the game’s connection to Matchbox vehicles, appealing to fans of the toy line and younger players interested in police and car-themed entertainment. Reception was generally mixed, with praise for its inventive approach and engaging patrol mechanics, though some critics noted the controls could be tricky and the top-down perspective limited visual clarity. Despite this, Motor City Patrol remains a notable example of NES-era licensed games that combined brand recognition with interactive gameplay.
Images from MobyGames
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