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Onigiri Shop Simulator

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Onigiri Shop Simulator is a time-management simulation game developed and published by Yagni Lab. Released on September 4, 2025, the game is available exclusively for Windows PCs. As a solo-developed indie project, it offers a unique and intimate experience, allowing players to immerse themselves in the daily operations of a traditional Japanese onigiri (rice ball) shop. The game is currently available only on PC, with no announcements regarding ports to other platforms.

In Onigiri Shop Simulator, players take on the role of both the chef and cashier in a bustling onigiri shop. The gameplay revolves around preparing and serving various types of onigiri and side dishes to a steady stream of customers. Players must manage inventory, optimize cooking workflows, and handle the rush to keep customers satisfied. The game emphasizes time management and efficiency, challenging players to balance quality and speed in a confined space. Its immersive simulation offers a realistic portrayal of running a small food establishment in Japan.

The game does not have any direct prequels but draws inspiration from traditional Japanese culinary culture and the art of onigiri making. While not part of a larger series, its unique concept and focus on Japanese cuisine set it apart from other simulation games. The developer, Yagni Lab, has not released any previous titles, making this their debut in the gaming industry. The game's originality and cultural focus contribute to its distinct identity in the simulation genre.

Promotion for Onigiri Shop Simulator has been modest, relying primarily on organic word-of-mouth and niche gaming communities. The game has garnered positive attention for its unique concept and cultural authenticity. Early reviews from players highlight its charming presentation and engaging gameplay mechanics. While the game's reach has been limited due to its indie status, it has found a dedicated audience appreciative of its focus on Japanese culinary traditions and time-management challenges.