Rotating Image
Clickable image taking you to the simulation games directory at DPSimulation

Project Motor Racing

  • ProjectMotorRacing_5.jpg
  • ProjectMotorRacing_3.jpg
  • ProjectMotorRacing_4.jpg
  • ProjectMotorRacing_2.jpg
  • ProjectMotorRacing_1.jpg

Buy Project Motor Racing

Click one of the buttons below to buy Project Motor Racing. Different vendors often have sales at different times, always check all vendors for the best current price.

Project Motor Racing was developed by Straight4 Studios and published by GIANTS Software. The game officially released on 25 November 2025. It uses GIANTS Engine 10 (with Straight4’s physics implementation) and represents the developer’s ambition to deliver a “no‑compromises” motorsport simulation.

At launch, Project Motor Racing was released for PC (Windows) as well as console platforms — namely PlayStation 5 and Xbox Series X/S. This cross‑platform launch was part of the plan announced prior to release, with support for modding on all versions from day one. Alongside the base game, there is additional content available such as a Year 1 Season Pass and content packs.

Project Motor Racing aims to deliver a deep, authentic racing experience. The game features over 70 licensed cars across multiple racing classes and dozens of globally‑scanned circuits. Players can engage in a single‑player career mode — starting from amateur beginnings or opting for historic motorsport — or dive into online multiplayer and in‑game events. The simulation promises realistic handling, force‑feedback, dynamic weather, day/night cycles, and “living” cockpits that respond to G‑forces and environmental effects. The physics and handling model were developed through a “Factory Driver Program,” where professional drivers and sim‑racing veterans helped test and tune the cars for realism.

Promotion for the game centered around its ambitious scope and authenticity. A reveal and subsequent trailers emphasised the large roster of cars and tracks, the full mod support, and the detailed physics engine. The publisher and developer positioned the game as a spiritual successor to earlier hardcore racing simulators, emphasising that this was aimed at fans who want realism and depth rather than arcade‑style racing. Pre‑orders and Season Pass bundles were announced ahead of launch to build anticipation.

Reception at release has been mixed to negative. Critics gave the game middling reviews: many praised the potential, variety of cars and tracks, and the ambition of the simulation features, but also pointed out serious shortcomings — especially around performance optimization, AI behavior, force feedback, and polish. Among players, criticism was stronger: many reported problems with handling, AI collisions, inconsistent bugs, and a sense that the game felt unfinished despite being sold as a full release. The official mod support and future updates give some hope to fans, but as it stands the launch has left a divided community waiting to see whether patches and improvements will live up to the early promises.

Project Motor Racing DLC

Click an image below to view the page for that particular Project Motor Racing DLC