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Super Movie Tycoon

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Buy Super Movie Tycoon

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The game was developed and published by Yuedong Game, an independent studio handling both creation and distribution in‑house. Its official release date is 30 October 2025, marking it as a recent entry in the simulation/strategy genre. The fact that the developer and publisher are the same suggests a tight, self‑contained development process without a separate major publisher partner.

In terms of platforms and ports: at launch Super Movie Tycoon is available on PC via Steam. A demo version was made available earlier (released 22 May 2025) to give players a taste of the experience ahead of the full game. There are no publicly announced ports for consoles or other platforms at this time, indicating the focus remains on the Windows PC launch for now.

The gameplay description positions you as a film‑studio tycoon: from scripting to set construction, character development to special effects, you oversee every stage of the movie‑making pipeline. You unlock land plots, plan departments, recruit screenwriters, directors, crew members and special‑effects experts, and build a production pipeline to turn your studio from scratch into a Hollywood‑level empire. The goal is to dominate internationally, win top‑tier film‑festival honours, and shape your own cinematic legend.

Promotion for the game leveraged the demo, early access community building and a dedicated Discord server for dev‑logs, announcements and player feedback. The Steam page emphasises that you can join the developer’s community via Discord to get first‑hand news, engage with dev logs and participate in beta tests. The presence of the demo ahead of launch also helped generate early interest and let players share impressions ahead of full release.

Reception so far has been limited but positive: the Steam page reports eleven user reviews at launch, with a 90 % positive rating, reflecting early enthusiasm for the concept and niche. Given its new status there is only modest volume of reviews, but the initial sentiment is favourable, citing creative ambition. As with many recent indie simulations, players note the novelty of managing a film studio as a tycoon game, though longer‑term community feedback and broader critic coverage remain to appear.