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SuperGran (1985-)

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SuperGran was developed and published by TyneSoft in 1985, adapting the popular television series broadcast by Tyne Tees about a seemingly ordinary grandmother who gains superhuman powers. The game was released for 8-bit home computers including the ZX Spectrum, Commodore 64, and Amstrad CPC, offering fans an interactive way to experience Gran’s heroic escapades. As one of the earlier licensed TV tie-ins, it aimed to translate the character’s regional television appeal into a gaming format accessible to home computer users.

Players take on the role of Gran as she tackles a variety of criminal threats and rescues townsfolk from danger. Each level is inspired by situations from the Tyne Tees series, ranging from stopping robbers to preventing accidents, capturing the adventurous yet comedic spirit of the show. The game’s objectives are simple but engaging, focusing on using Gran’s extraordinary abilities to navigate challenges and complete each scenario successfully.

Gameplay is presented in side-scrolling levels where players must avoid obstacles, overcome enemies, and utilise Gran’s superpowers, such as leaping great distances or breaking barriers. Progress requires careful timing, quick reflexes, and strategic use of powers. Graphics reflect mid-1980s 8-bit design, with recognisable character sprites and straightforward environments. The soundtrack is minimal but includes short, upbeat musical cues and sound effects that enhance both the action and comedic elements of the game.

Promotion relied on magazine advertisements and in-store displays that emphasised the Tyne Tees licence and the familiar television character. Contemporary reception was mixed, with reviewers noting the faithful adaptation of Gran’s personality and adventures but criticising the repetitive gameplay and limited depth. The game had no prequels or sequels, leaving SuperGran as a standalone title and a clear example of early regional television adaptations for home computers.

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