
The Blues Brothers (1992-)
Developer: Titus
Publisher: Titus
Genre: Platform
The Blues Brothers for the NES was developed by Titus Software and released in 1991. It was published by Titus as well, and the game was also made available on platforms such as the Game Boy. Based on the popular film and musical act, The Blues Brothers, the game aimed to capture the spirit of the characters and their quest to save the orphanage through a series of platforming challenges and musical themes. The NES version combined elements of action and adventure, attempting to translate the movie’s energy into an engaging gaming experience.
The game draws inspiration directly from the Blues Brothers movie and their musical performances. Players control Jake and Elwood Blues as they navigate through various levels filled with enemies and obstacles, all while collecting musical notes and items that reflect the film’s soundtrack and aesthetic. The gameplay revolves around classic platforming mechanics, with players jumping, dodging, and using limited attacks to overcome foes. Each level presents a mix of urban environments and iconic locations, attempting to immerse players in the Blues Brothers’ world.
Gameplay features include multiple stages where players must race against the clock to complete objectives while avoiding hazards such as enemies and environmental traps. The two main characters have similar abilities, and players can pick up power-ups that enhance their jumping or attacking skills. The soundtrack features renditions of songs inspired by the movie, providing a backdrop that complements the game's rhythm and pace. The sound design plays a significant role in maintaining the Blues Brothers’ musical identity throughout the game.
While The Blues Brothers did not have a direct prequel or sequel on the NES, it was part of a broader wave of licensed games based on movies and music acts during the late 1980s and early 1990s. The game received mixed reviews upon release, with praise for its soundtrack and faithful representation of the characters but criticism for some frustrating gameplay elements and level design. Promotion largely focused on the tie-in with the film and music group, leveraging their cult following. Despite its flaws, the game remains a memorable example of licensed NES titles from that era.
Images from MobyGames
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