
The Legend of Zelda (1987-)
Developer: Nintendo
Publisher: Nintendo
Genre: Action-Adventure
The Legend of Zelda is an action-adventure game developed and published by Nintendo for the NES in 1986 in Japan and 1987 in North America. The game was later ported to several systems, including the Famicom Disk System in Japan and the Nintendo Entertainment System’s re-releases, as well as inclusion in compilations such as the NES Classic Edition and the Virtual Console on modern Nintendo platforms. As one of Nintendo’s flagship titles, it helped establish the company’s reputation for innovative game design and laid the groundwork for one of the most enduring franchises in video game history.
The game follows the young hero Link on a quest to rescue Princess Zelda and collect the pieces of the Triforce of Wisdom, which has been scattered across the kingdom of Hyrule by the evil Ganon. Its story draws inspiration from Western fantasy literature and Japanese role-playing games, incorporating elements of dungeon exploration, magical artifacts, and heroic adventure. The narrative encourages exploration and discovery, giving players the freedom to venture into forests, mountains, and dungeons while uncovering secrets and hidden treasures.
Gameplay in The Legend of Zelda combines top-down exploration, real-time combat, puzzle-solving, and inventory management. Players guide Link through an expansive overworld, battling enemies with swords, bombs, and other items, while navigating dungeons filled with traps, puzzles, and bosses. The game emphasizes exploration and experimentation, requiring players to find keys, acquire new weapons, and uncover hidden passages to progress. The soundtrack, composed by Koji Kondo, features memorable and iconic melodies that enhance the sense of adventure, evoke the atmosphere of Hyrule, and provide cues for player actions and exploration.
The Legend of Zelda does not have a prequel, but it launched a long-running series that includes direct sequels such as Zelda II: The Adventure of Link, A Link to the Past, and numerous others spanning multiple Nintendo platforms. Promotion focused on the game’s open-ended exploration, action-adventure gameplay, and the novelty of saving the kingdom from a great evil. Reception was overwhelmingly positive, with critics praising its depth, freedom of play, and engaging puzzles, although the game’s difficulty and save system were noted as challenging for newcomers. Over time, it has become a foundational title in the video game industry, influencing countless action-adventure games and solidifying the Zelda franchise as a cultural icon.
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The NES Adventure That Changes Everything

In the summer of 1987, Nintendo's The Legend of Zelda arrives in the UK, bringing with it a fresh and ambitious approach to the action-adventure genre. Developed by Shigeru Miyamoto and Takashi Tezuka, this title introduces players to the land of Hyrule, where they assume the role of Link, a young hero tasked with rescuing Princess Zelda and defeating the evil Ganon. Unlike the typical side-scrolling platformers dominating the market, The Legend of Zelda offers an expansive, top-down perspective, allowing for free exploration and a sense of immersion previously unseen on the NES.
One of the game's most notable features is its open-world design. Players are not confined to linear paths but are encouraged to explore the vast overworld and uncover hidden secrets. The game includes a variety of dungeons, each with its own set of challenges, puzzles, and enemies. The non-linear progression means that players can tackle dungeons in different orders, adding to the game's replayability and depth. This design choice sets The Legend of Zelda apart from its contemporaries and offers a more engaging and dynamic gaming experience.
The gameplay mechanics are both innovative and rewarding. Combat is straightforward yet satisfying, with Link wielding a sword and shield to defeat enemies. As players progress, they acquire new items and abilities, such as bombs, boomerangs, and the powerful Master Sword, which enhance combat and open up new areas to explore. The inclusion of heart containers and the need to collect pieces of the Triforce adds an element of strategy and goal-setting, motivating players to continue their quest.
Graphically, The Legend of Zelda makes a strong impression. The top-down view provides a clear and detailed representation of the game's world, with distinct environments that differentiate the various regions of Hyrule. The character sprites are well-designed, and the animations are smooth, contributing to the game's overall polish. The music, composed by Koji Kondo, is memorable and atmospheric, enhancing the game's immersive quality and complementing the adventurous tone.
However, the game is not without its challenges. The difficulty level is high, and the lack of in-game guidance can be daunting for some players. The manual provides some assistance, but much of the game's depth is discovered through exploration and experimentation. While this encourages a sense of accomplishment, it may also lead to frustration for those unaccustomed to such open-ended gameplay. Additionally, the game's complexity and depth may be overwhelming for younger or less experienced players.
Despite these challenges, The Legend of Zelda stands out as a groundbreaking title in the NES library. Its innovative design, engaging gameplay, and immersive world set a new standard for action-adventure games. While it may not appeal to everyone, those willing to invest the time and effort will find a rich and rewarding experience that continues to resonate with players today. As one of the first games to offer such an expansive and interactive world, The Legend of Zelda has undoubtedly left a lasting impact on the gaming industry.
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