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The Little Mermaid (1991-)

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  • Developer: Capcom

  • Publisher: Capcom

  • Genre: Action

The Little Mermaid is a platforming game developed by Capcom for the NES and released in 1991. It was published by Capcom and is based on Disney’s 1989 animated film of the same name. The NES version was part of a wave of Disney-licensed titles brought to home consoles during this period, offering players an interactive way to experience the underwater adventures of Ariel and her friends. The game was also released on other platforms, including the Game Boy and various home computer systems, each adapting the core gameplay to suit the capabilities of the hardware.

The game follows Ariel, a young mermaid, on her quest to save her friends and retrieve stolen treasures from the sea witch Ursula. Inspired directly by the movie, the story incorporates key scenes and characters, including Flounder and Sebastian, and emphasizes themes of friendship, courage, and perseverance. Players explore undersea landscapes, coral reefs, and shipwrecks while overcoming obstacles and confronting enemies that stand in Ariel’s path. The narrative provides context for the gameplay, creating a sense of purpose and continuity with the film’s storyline.

Gameplay in The Little Mermaid involves side-scrolling platform action with elements of combat and item collection. Players control Ariel as she swims through underwater levels, using her abilities to defeat enemies, collect treasures, and solve environmental puzzles. Each stage presents unique challenges, such as navigating currents, avoiding hazards, and timing attacks on foes. The NES soundtrack features lively and engaging music that complements the underwater setting, enhancing the atmosphere and reinforcing the adventurous tone of Ariel’s journey.

The Little Mermaid does not have a prequel on the NES, nor did it receive a direct sequel on the system, serving as a standalone adaptation of the film. Promotion emphasized the connection to the Disney blockbuster, highlighting familiar characters, iconic locations, and the opportunity to play as Ariel herself. Reception was generally positive, with critics praising its faithful adaptation of the source material, accessible gameplay, and colorful graphics, though some noted the NES hardware limited the visual detail compared to 16-bit versions. Over time, it has been remembered as a solid example of licensed NES platformers that successfully brought a beloved animated film into the interactive medium.

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