Tony Stewart's All-American Racing
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Tony Stewart’s All-American Racing was developed and published by Monster Games and released in 2020. The project was produced in collaboration with Tony Stewart, leveraging his expertise and branding to give the title an authentic connection to American dirt‑track racing culture.
The game focuses on grassroots dirt oval racing across three vehicle classes — US Legend Cars, Street Stocks and Big‑Block Modifieds — and ships with a physics model tuned for sliding and close‑quarters racing. It features a non‑linear Career Mode where players build a racing organisation, hire crew, manage finances and progress through multiple series, alongside single‑session quick races, split‑screen local play and online multiplayer for up to 25 players.
Post‑launch support added additional tracks and series content through DLC, expanding the variety of venues and event types available to players. The game supports a wide range of controllers and wheels, offers a detailed car customiser, and includes both offline and online play options aimed at simulating the feel of Saturday‑night short‑track competition.
Promotion for the game leaned heavily on Tony Stewart’s involvement, using trailers, gameplay footage and social channels to showcase dirt‑track spectacle, sliding physics and the career systems. Marketing targeted fans of dirt racing and short‑track culture, emphasising authenticity, the niche focus on oval dirt racing and the depth of the career and vehicle customisation features.
Reception from players was generally positive, with praise directed at the game’s handling model, track selection and career structure that capture the intensity of dirt‑oval competition. Reviewers and the community noted the title’s niche focus, saying it most strongly appeals to dirt‑track enthusiasts, and post‑launch DLC and multiplayer features were credited with extending replayability and variety.
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