
Xenophobe (1990-)
Developer: Bally Midway
Publisher: Atari
Genre: Shooter
Xenophobe for the Atari Lynx was developed by Bally Midway and published by Atari Corporation in 1990. The game originated as an arcade title in 1987, gaining attention for its cooperative multiplayer gameplay and fast-paced action in a sci-fi setting. The Lynx adaptation sought to bring this arcade experience to a handheld system, maintaining the intense combat, multi-directional movement, and alien-filled environments that defined the original. The game was also ported to several home systems, including the NES, Commodore 64, and DOS, making Xenophobe a widely recognized franchise in the late 1980s and early 1990s.
The game’s story revolves around teams of space station crew members combating a mysterious alien infestation. Players are tasked with clearing out infestations, rescuing hostages, and defeating alien leaders across multiple locations. The concept drew inspiration from science fiction films and cooperative arcade shooters, emphasizing teamwork, exploration, and survival against relentless extraterrestrial threats. The Lynx version retained the narrative framework and tense atmosphere of the arcade original while adjusting controls and visuals for the handheld format.
Gameplay in Xenophobe involves navigating multi-level environments, shooting alien creatures, collecting keys, and activating switches to progress through each area. Players can choose from different characters, each with unique abilities, and the Lynx version supported multiplayer via the ComLynx connection for cooperative gameplay. Levels are designed with branching paths, secret areas, and escalating enemy challenges, requiring a combination of strategy, quick reflexes, and resource management. The game balanced arcade-style action with puzzle elements, offering both immediate combat excitement and longer-term tactical planning.
The soundtrack featured energetic and suspenseful music that complemented the alien-infested settings, while sound effects emphasized weapon fire, enemy movement, and environmental hazards, heightening immersion. Xenophobe did not have a prequel but built on the arcade success of the original title. It did not see direct sequels on the Lynx, though the franchise later continued on other platforms. Promotion for the Lynx version highlighted its cooperative gameplay, challenging combat, and faithful adaptation of the arcade experience. Reception was generally positive, with critics praising the multiplayer options, engaging action, and the Lynx’s ability to deliver a portable version of a popular arcade shooter.
Images from MobyGames
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